Asar at first held the hostage as a shield to prevent ranged attacks. I also gave him a "Push" spell ability to push back immediate threats. Last, I allowed Asar to raise four corpses (the bandits) as minion style zombies. When that happened the collapse feature of my crypt archway was triggered, hampering players in the area.
Doing all this took the encounter towards, but not TOO close to a TPK. We had two members down at one point, and let us play for over two hours. A good time was had by all. Other modifications to this encounter included an interesting magic item for each player. Again, this module was the first RPG experience for a couple of the members, and a early experience for a couple others, so I wanted there to be some good loot as a reward for them.
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